[Dec 16th 2004] [related games & forum threads]
Easy experience:
Battle a monster that is worth a large amount of experience points, such as a red or blue dragon. After killing the creatures, do not search the body for items. Cast Paralyze on the dead monster, to bring it back to life. However, it may be killed will one successful hit to collect its experience points. Repeat this to rapidly accrue experience.
[Dec 16th 2004]
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Battle a monster that is worth a large amount of experience points, such as a red or blue dragon. After killing the creatures, do not search the body for items. Cast Paralyze on the dead monster, to bring it back to life. However, it may be killed will one successful hit to collect its experience points. Repeat this to rapidly accrue experience.
[Dec 16th 2004]
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Information in this section was contributed by Master Alchemist Shane Red Potion = Cure Wounds
Yellow Potion = Cure Weakness
Blue Potion = Magic Potion
Red + Yellow = Cure Disease (Orange)
Red + Blue = Cure Poison (Purple)
Yellow + Blue = Awaken (Green)
Expert potions:
Use the following combinations to create Expert level potions.
Information in this section was contributed by Master Alchemist Shane Green + Blue = Recharge Item (Green/Blue)
Green + Yellow = Harden Item (Green/Yellow)
Green + Red = Bless (Green/Red)
Green + Orange = Cure Insanity (Green/Orange)
Green + Purple = Remove Curse (Green/Purple)
Orange + Red = Haste (Orange/Red)
Orange + Yellow = Stone Skin (Orange/Yellow)
Orange + Blue = Preservation (Orange/Blue)
Orange + Purple = Remove Fear (Orange/Purple)
Purple + Red = Heroism (Purple/Red)
Purple + Yellow = Water Breathing (Purple/Yellow)
Purple + Blue = Shield (Purple/Blue)
Master potions:
Use the following combinations to create Master level potions.
Information in this section was contributed by Master Alchemist Shane Green/Blue + Orange = Noxious Potion (White)
Green/Blue + Green = Personality Boost (White)
Green/Blue + Purple = Swift Potion (White)
Green/Blue + Green/Yellow = Divine Power (White)
Green/Blue + Orange/Red = Divine Restoration (White)
Green/Blue + Orange/Yellow = Body Resistance (White)
Green/Blue + Purple/Red = Mind Resistance (White)
Green/Yellow + Orange = Cure Paralysis (White)
Green/Yellow + Green = Intellect Boost (White)
Green/Yellow + Purple = Noxious Potion (White)
Green/Yellow + Orange/Red = Fire Resistance (White)
Green/Yellow + Purple/Red = Divine Restoration (White)
Green/Yellow + Purple/Blue = Water Resistance (White)
Orange/Red + Orange = Speed Boost (White)
Orange/Red + Green = Flaming Potion (White)
Orange/Red + Purple = Shocking Potion (White)
Orange/Red + Orange/Yellow = Divine Cure (White)
Orange/Red + Purple/Blue = Air Resistance (White)
Orange/Yellow + Orange = Accuracy Boost (White)
Orange/Yellow + Green = Cure Paralysis (White)
Orange/Yellow + Purple = Flaming Potion (White)
Orange/Yellow + Purple/Red = Earth Resistance (White)
Orange/Yellow + Purple/Blue = Divine Restoration (White)
Purple/Red + Orange = Shocking Potion (White)
Purple/Red + Green = Freezing Potion (White)
Purple/Red + Purple = Might Boost (White)
Purple/Red + Purple/Blue = Luck Boost (White)
Purple/Blue + Orange = Freezing Potion (White)
Purple/Blue + Green = Swift Potion (White)
Purple/Blue + Purple = Endurance Boost (White)
Grand Master potions:
Use the following combinations to create Grand Master potions.
Information in this section was contributed by Master Alchemist Shane Orange/Yellow + Orange + Green = Pure Accuracy (Black)
Green/Blue + Green + Purple = Pure Personality (Black)
Green/Yellow + Green + Orange = Pure Intellect (Black)
Orange/Red + Orange + Purple + Pure Speed (Black)
Purple/Red + Purple + Orange = Pure Might (Black)
Yellow/Orange + Swift Potion (White) = Pure Luck (Black)
Purple/Blue + Purple + Green = Pure Endurance (Black)
Purple/Blue + Purple + Green = Pure Endurance (Black)
Divine Restoration + Red/Green (or) Blue/Orange (or) Yellow/Purple = Rejuvenation (Black)
Blue/Purple + Flaming Potion (White) = Slaying Potion (black)
Red/Purple + Cure Paralysis (White) = Stone To Flesh
[Dec 16th 2004]
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